Iniko

Iniko was the third and final project for 11 students from the class of '17 at the end of 2018.

A dark and gritty third person slasher where the player utilized a throwable totem which could be used in a number of ways by triggering a myriad of abilities.

It was made in 13 weeks using Unreal, which was the first foray with the Unreal engine.

The game reviewed increadibly well with the jury at the end of the project, but due to a lack of a Unique Selling Point, there was no point in taking the project further.

The team consisted of:

Henrk Lindfors

Arvid Stenersjö

Anton Pohjanen Bilal Zubeidat

Simon Strömberg

Edvard Silen

Tobias Lundin Patrik Ångström

Miled Hammoud Marcus Josefsson

Oscar Svahn

With the help from the teacher - Thommy Holmström